Security Departament

Introduction
Security Departament, is a human class( which are the first one to die), which is divided into Facility Guards and Security Chiefs. It spawns at the start of ever single round. They are tasked with escorting Facility Personnel out of the facility, killing or cuffing Class-D Personnel and Eliminating Chaos Insurgency or Global Occult Coalition Members. They restore peace to the site, Security Departament work with Mobile Task Force to retake the facility from the scps and intruders.

Description
Facility Guards always wear white Uniforms and grey vest. However all Facility Guards share the same rank, equipment and rank. Most Facility Guards spawn in EZ.

Facility Guards main goal is to secure the facility and and escort Foundation Personnel to safety. Cuffing Class D is optional. Shoot if they are armed or if they are disobeying orders. Facility Guards should usually stay away from SCP's as their MP7s to do little damage and the lack of ammo makes things worse. Unless you've managed to get better weapons you should avoid them at all costs. You should leave the SCPs to be dealt with by MTF. Facility Guards should always stick with MTF operatives because of their better equipment.

Tips

 * If any MTF operatives or any combative personnel dies, you should loot them for their gear.
 * Try cuff D-class and escort them to the exits to convert them into mtf and ensure foundation victory.
 * Always stick together, you never know if a SCP will pull up on you and catch you and the other Guards alone. SCP-096 is your biggest enemy but by mid game (if you manage to survive), 049 and hostile human classes are your biggest threat.