Miscellaneous Items

Medkit
Every MTF integrant and Chaos Insurgent spawns with 1 medkit ( Except for the MTF Specialist which spawns with no medkits and the MTF medic which spawns with 2 medkits). Medkits upon used can remove the effect of SCP-207 and heal 60 HP to the player. Scientists may/may not spawn with a medkit. Med kits can be found commonly in the game, although they may or not be difficult to find near the end game. Making taking care of your HP more important.

Medkits can spawn in:


 * LCZ PC 2
 * LCZ Armory
 * HCZ AR2 Armory
 * HCZ Security Armory HC-01
 * HCZ Storage Closet HC006-A
 * HCZ Janitorial HC005-B
 * HCZ Server Room
 * SCZ Tree Area
 * SCZ Armory
 * SCZ Storage Room Area
 * Benches in SCZ Hallway
 * EZ Armory
 * SCP-034’s Containment Area
 * SCP-714’s Containment Area
 * SCP-005’s Containment Room
 * SCP-173’s Containment Area
 * SCP-914’s Containment Area
 * SCP-106’s Observation Area
 * SCP-939’s Observation Area
 * SCP-372’s Observation Area

Skin Spray
You can obtain 2 skin sprays by spawning as a MTF medic or finding it across the map.

The Skin Spray is a medical item like the First Aid Kit, with the difference being that it only heals 20 hp. More common than the Medkit and spawns in the same rooms as it.

Grenade
MTF integrants and Chaos insurgents spawn with a grenade (MTF cadets spawn with 2), The grenade  can wipe out large numbers of Enemies if used correctly. The grenade’s range is very big and kills anyone who comes in it’s way, even teammates and the person who threw it. The grenade does 600 damage, which can be used against SCPs if thrown in the proper way. The grenade when thrown can go very far. It takes 1 second to throw and 5 seconds to detonate.

Grenades can spawn in:


 * LCZ PC 2
 * LCZ Armory
 * HCZ AR2 Armory
 * HCZ Security Armory HC-01
 * HCZ Storage Closet HC006-A
 * HCZ Janitorial HC005-B
 * HCZ Server Room
 * SCZ Armory
 * SCZ Storage Room
 * Benches in SCZ Hallway
 * EZ Armory
 * Warhead Silo Armory
 * SCP-034’s Storage Area
 * SCP-173’s Observation Area
 * SCP-106’s Observation Area
 * SCP-939’s Observation Area
 * SCP-914’s Containment Area

Cuffs
Every MTF unit and every guard (Including the Security Chief) spawns with them. They cannot be found inside the facility, and need to be obtained from loot dropped from Guards or MTF units. These can be used to cuff an enemy if they are not holding an item, regardless what team the enemy is, upon being cuffed they will become neutral to the enemies which cuffed them, upon reaching the evacuation point they will respawn friendly to the before enemies who cuffed them. Hold E to uncuff someone.

Cuffed guards and MTF cannot escape.

The progression is;


 * Cuffed Class D -> MTF Cadet


 * Cuffed Scientist, Janitor -> CI Beta


 * Cuffed MTF unit -> CI Beta (Can't become CI anymore)


 * Cuffed Chaos Insurgent -> MTF Lieutenant

Radio
Every MTF unit and guard (Including the Security Chief) spawn with it. They cannot be found inside the facility and need to be obtained from loot dropped from Guards or MTF units. The radio is used to communicate with units from all over the facility, whenever someone holds a radio and speaks, everyone with a radio can see the message along with a [RADIO] tag next to their name. You can only use it while holding it. This is very handy when being lost or if your fellow teammates are warning people to get out before they activate the nuke.

Flashlight
Guards, MTF Cadets, MTF medics, MTF specialist and CI always spawn with it. Scientist have a chance to spawn with it.

Flashlights can spawn in:


 * LCZ PC 2
 * LCZ Armory
 * HCZ AR2 Armory
 * HCZ Security Armory HC-01
 * HCZ X-Intersection Pipe Hallway
 * HCZ Server Room
 * HCZ Storage Closet HC006-A
 * Bench in SCZ Office
 * SCZ Storage Area
 * EZ Armory
 * SCP-005’s Containment Room
 * SCP-034’s Storage Room
 * SCP-714’s Entrance Hallway
 * SCP-012’s Hallway Area
 * SCP-106’s Observation Area
 * SCP-914’s Containment Area
 * SCP-939’s Observation Area

Night vision Goggles
This item can be obtained by placing a flashlight in 914 in fine or by finding it in select armories across the map. The MTF Commander and Lieutenants already have it with them. They can’t drop it, they can just use it pressing the “K” button. Once worn cannot be removed, even after dying.

Gravity Gun
This gun can only be spawned in using Mod menu, and when dropped it is invisible and still invisible when another player sees the player holding it. It can be used to move players by force and clear rag dolls by picking them up.

This gun can't be obtained anymore nor be used.

Golden Gnome
This item has no use. Press F to make it play an animation while you are holding it. Escaping with it as Class-D will give you the "going gnome" Badge and TheHead hat. You can find it at the back of the Class-D Cells.